Instead, they were brought together with other ethically similar souls and left to make of their afterlives what they will. Souls no longer found happiness nor pain in the afterlife. The city became a dull gray color and Kelemvor took on an attitude of indifference to the souls he judged, focusing only on the completion of his duties moving forward. To address this matter, Kelemvor completely overhauled the City of the Dead as well as his judgement criteria and appearance. In fact, the changes he made to the judgement of the dead were so transparently supportive of those who lived good lives that the other gods eventually accused Kelemvor of incompetence due to his former humanity. Unlike the evil gods of death who came before him, Kelemvor made death something to embrace instead of fear. Kelemvor was once a mortal who adventured alongside Cyric and Midnight (mortals who also rose to godhood). Lord of the Dead, Judge of the Damned, The Great Guide, Master of the Crystal Spire, Lord of the Crystal Spire, Lord Death, Death Lord, God of Death, The UsurperĪlso known as the Lord of the Dead and the Judge of the Damned, Kelemvor is a god of death that's suprisingly enough not evil. Skeletal arm holding up scales in balance However, the Second Sundering's resurrection of Tyr has led to many speculating that Torm now once again serves as Tyr's right hand. This elevated Torm to the position of new master of Celestia and supreme god of law. RELATED: Dungeons & Dragons: How To Build An Oathbreaker Paladin After Tyr was manipulated by Cyric to do battle with and slay the god Helm, Tyr resigned from his godhood and asked that all of his followers turn to worship of Torm instead. Most recently, Torm is best known for keeping one of the Tablets of Fate safe during the Time of Troubles by defeating Bane. What is known is that he worshipped Tyr in life before eventually ascending to godhood. Torm was once a mortal although the exact story of his origins remains a mystery. As his titles suggest, many faithful see Torm as the closest thing to the embodiment of a truly good god. Torm is the god of law, duty, loyalty, obedience, self-sacrifice, and courage. Torm the True, The True Deity, The True God, The Speaker of Truth, The God of Duty, The Loyal Fury, The Hand of Righteousness, The Brave Sword Coast Adventurer's Guide (Wizards of the Coast, 2015) He used the body like a cocoon from which he eventually emerged. To everyone's chagrin, Bane had put a larva of himself in his own child's body. However, Bane was later reborn through the unwilling sacrifice of his only son. RELATED: Dungeons & Dragons: How To Build A Bladesinger Wizard Bane was actually slain by Torm during the Time of Troubles, which he initiated after a failed attempt to steal the Tablets of Fate from Ao. Even those gods who have worked alongside Bane before do not entirely trust him, for they know that his ambitions have no limit. He is feared by just about every other god in the pantheon, and rightly so. The Black Lord, Lord of Darkness, The Black Hand, The Dark Oneīane is the lawful evil god of fear, hatred, and tyranny. Here are the gods that you're most likely to encounter in your D&D adventures.īlack Gauntlet of Bane, via Wizards of the Coastīaldur's Gate: Descent into Avernus (Wizards of the Coast, 2019).Ī black hand held upright, with the thunb and fingers pressed together. Thankfully, some gods are certainly more popular than others, and as long as you're familiar with a handful of the most important religions, you'll be just fine. Between all of the various levels of godlihood and the seemingly infinite number of portfolios that gods can take over, you end up with a pantheon so deep that even the most veteran players struggle to remember every deity. Updated on Augby Chris Stomberg: The sheer number of gods that exist in the worlds of Dungeons & Dragons can be a bit overwhelming to say the least. It starts with quasi-deities or hero deities that are often honorary mortals, moves from them up to demigods, then to lesser and intermediate deities, greater deities, and finally to the most powerful beings: over-deities. It turns out that, even amongst the gods, there is a hierarchal structure. Every priest of every god will tell anyone that the god they worship is the greatest, most benevolent, and most deserving of praise, but that isn't quite true. There are three different classes of gods in the various modules and planes that make up the D&D universe. RELATED: Dungeons And Dragons: The Best Multiclass Combinations
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